Making a game with open-source tools

When you are making a game, you quite quickly discover that there are a large range of different tools that you ned to use. Usually, you’ll need a game engine, an art tool, a modelling tool (for 3D games), a music/sound tool and a planning tool. The exact requirements will vary between different projects, but as a general rule they’ll include these. Now all of these tools are fairly sophisticated, and they can take years to develop....

June 16, 2021 · 6 min · Seth

Making a game: Engine considerations (Unreal vs Godot)

When you want to make a game, one of the first things that you’ll need to consider is whether or not you want to use a game engine for it, and then if you do, which game engine you actually want to use. It’s quite easy to spend an excessive amount of time worrying about which engine you’re going to use, and comparing them all down to the last little detail....

June 14, 2021 · 6 min · Seth